Tuesday, 1 March 2011

Preparation

The group is still making preparations for the last part of the animation
Also editing the Pacman video from yesterday as we are not happy with it

Monday, 28 February 2011

Pacman

Finished Pacman Part
Currently Editing the frames to clean up the blue tack marks left
Preparing for the final part which is the Super Mario Level

Today's Challenge

W are going to start filming are pacman scene and hopefully get it nearly finished or even better finished, whilest setting this scene up there has been some difficulties becuase of the camera however this will eventually be overcome with a few tweaks

Pacman

Today we're going to be doing the PacMan animation.

Thursday, 17 February 2011

Breakout!

Here is PART of our Breakout Intro

Tests Galore

Pacman Eating Test







Breakout Scatter Test

















Another Breakout Test

Pong

We completed the Pong sequence today, and we're planning to make a start on the Breakout animations as soon as we can.

Wednesday, 16 February 2011

Pong

This is our Pong title screen. This is going to be used before Pacman appears on the screen.


Today we're going to be doing Pong animations.
We may have to wait until after we come back from half term to do the PacMan animation

Tuesday, 15 February 2011

Breakout Blocks

This is the chosen size for the blocks and inside of using the colour print I had an idea to put coloured paper in the printer and by doing this we are able to print when ever we want also by using this scale they will all be the same size 

Scale Test for Breakout



Different sizes it which the blocks could be

By Tomorrow

Its all set up for pong now and should be fully animated by tomorrow, also Breakout will be set up and hopefully started and if things go well it should be finished.

Pong Test

This animation was done by Harjinder and David however we wont be showing proper animation because that will be shown at the end of the project

Pac man Progression

Today we continue with pac man setting up stage and trying to complete 2nd final animation for the project, currently we are struggling with lighting condition's and scratches on the Pac man sheet and are looking for a solution quick as possible so we can start filming.

Monday, 14 February 2011

Snake Completed

Today we have managed to complete snake aniamtion and will now be starting on pacman level below is a sample of what the animation design will look like

Today's Challenge

To complete one part of the narative of the proper animation to a professional standard :-)

Thursday, 10 February 2011







Our new test of Snake.

Snake Test


This is our test of how Snake will "break into" PacMan's world. A hand and an extra Snake square can be seen in one of the frames but it's only a test..

Wednesday, 9 February 2011

Image

Managed to print of a Pacman Ghost Sprite
and upload an image of the extremely basic Snake set

Storyboards will get uploaded later




Wednesday 9th

The group plans to sort out the set for the start of the animation
which is the 'snake' world.
We'll need to cut out squares for snake and print out ghost sprites from Pacman's world

Upload part of new storyboard sequence

Criteria - Unit 32: P2

Tuesday, 8 February 2011

Fresh Test Update

This was the first test we did at the end of the night session yesterday







This test was made by myself and Oliver today
This was to test which method we should do for the final animation





Harjinder & Lavell did a Rapid Pacman test at the end of the session
I think we are ready to start shooting the video properly now


Link to Pac man Test

http://www.youtube.com/watch?v=h1qUApTuMIU

Today


Unfortunate glare on the Pacman level


But found a way around it



Mario Test upload later
Today we're going to try and print out some Super Mario sprites again.
After this happens we are going to try and capture some test shots.

Thursday, 3 February 2011

SFX

Planned Sound Effects:

Metal Gear Solid - Alert SFX
Pacman Eating SFX
Mario SFX - Theme song, Jumping, Mushroom, Flag, Level
Pong
Super Breakout

Intro screens for all games

Tron was dropped because of the group couldn't figure out an idea for it

Tuesday, 1 February 2011

Todays goal is to decide on what material is needed to create sets for each game contine designing logos for project

Monday, 31 January 2011

List of Games

Materials - Coloured Paper
Logo - Still in the design process


  1. Snake [Snake eating food and goes through wall]
  2. Pacman [Chases Snake across the world]
  3. Super Breakout [Snake as the board Pacman as ball]
  4. Pong World [2 Snakes – Pacman as ball]
  5. Tron World ----------------------------------------
  6. Super Mario World [Pick which Level]

Start

Team Objectives for Crossover Classics:

Materials list/ plans
Logo
Story